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Charbelim
me when.

unqbic @Charbelim

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Merry Christmas! ProtEGGct 1.0 is out.

Posted by Charbelim - 13 hours ago


Did you know the last TF2 Comic Issue was Seven Years late? Some of the game developers of TF2 moved to another projects, quit or were fired from Valve by the time it was published. So unless you're still working at Valve or someone you know does and always speaks about their experiences there, you made it out the other end of update v1.0 historically-speaking-pretty-short three year delay alive. Which isn't too bad.


Enough plagiarism. ProtEGGc, now called ProtEGGct in order to satisfy various pronunciation laws, has been updated to the version 1.0! Wait… how?


Previously I've mentioned I lost the original game source due to me not knowing what GitHub was… Luckily! I discovered the most prestigious power of Uncompiling Godot Games, so I decided to uncompile the released version and fix a lot, and I mean A LOT of things.


The changes could be described as pure Quality of Life tweaks but also various balances to the game, as speeding up the pace and leading with various game design errors, just the enough so you can comprehend what are you doing or what you should do. So, you're not missing too much if you've played previous versions, but atleast you can play it without the game crashing or awfully saving data.


Lastly, Newgrounds API has been reworked in this version and now if you play in the NG Web version, you're logged in automatically and your records will (or should) be saved automatically!


So.. that's it? ProtEGGct is now finished? Not really, ProtEGGct is getting a real v1.0, like, a real real one, but for that, it's going to take some more of time, and time's tricky, you grow up and minutes becomes seconds! Anyways, don't expect any information about this project soon, maybe another project, but this one is a big fish I want to give in the best of the best, so it'd may take lots of effort for it.


I could just keep updating this version and adding stuff, but I've never seen any worse hell than trying to stick with glue and tape what many people know as "spaghetti code", I mean I already did, but doing it again and again it's just not healthy.


Anyways, if you'd like to save your best record or play this game that is not really worth-your-time type, be my guest! I'll be keeping an eye in bug reports :)


Oh.. yeah, MERRY CHRISTMAS! :)


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