First of all, for the few new followers, hi! I'm Charbelim, also known as Repertix or unqbic in other socials, glad you enjoyed NG Wanted, sebulant sure did a great job programming and designing the game! The other collaborators also made an amazing job with their icons and I also enjoyed making icons and testing the game! Even if I didn't make any programming tweak on that game, I'm a quite experienced programmer, I've been using Godot since 2020 and making websites since I have memory, I'm not so active, so hope I'm not a hindrace in your NG Feed.
Now a few news about my current projects and such...
Triple Baka DLC
Happy March 31st or April 1st, I don't know... After a few days of hard work, life questioning, some copyright law assesorement with my lawyer and many other excuses to delay it, I present to you the Triple Baka DLC, where you can play as the named DLC characters and a bonus HD character.
Have at it! This update is timed exclusive for desktop! (Not because the game is THAT important, but because I'm reversing this update in the next 48hrs. for obvious reasons...)
I'll be honest with you, I made this in 5 minutes while I was bored, in fact, this "update" has been stored in my hard disk since months ago, so I thought I could brought it up for one day, and that day is today!
Actual ProtEGGct Full Version
In the moment I'm writing this, two things, I should be eating cake and recieving gifts, and second, ProtEGGct has passed the one-development-year threshold, there's some important stuff you gotta know about this full version:
- It's a kind-of roguelike game
- Has ranged and melee weapons, of course...
- You gotta carry your egg almost everytime, even the way out
- Semi-procedural generated areas (These ones are still yet to polish a lot, but everything's going well)
- Release Window: 2027-2028. (I'm prioritizing my studies, so the release window could be even extended more!)
And I think that wraps it up for the current game stuff, anyways, have an early concept art of the initial zone.
Another but small project
I'm working on another game, but this is supposed, and I mean SUPPOSED to be small, I got this gameplay idea from playing Fortnite, you won't even believe I actually got that from that dead game, but yeah, I'm not saying too much, but a prototype has been already been developed and it's looking good, as it's small, the release window is this year, pray I actually release it.
Art in the oven
And lastly, I'm working on some art stuff, in order to practice and "git gud", and because I realized no-one can be happy if you cannot express yourself too often, so, if you happen to have a close mind, try being open a bit, it's worth it, I can assure, telling from stranger to stranger.
One last thing, I'm looking to expand a little bit more my game-dev portfolio, so if you're on a game jam, you can DM me if you need a Godot programmer, I'm also available to talk in Bluesky
And that's everything for my annual update, I guess, hope you have a nice day, and also have a happy trans visibility day! I'm surely playing Celeste because of that, anyways, have a nice day or night :)